As Scientists, we will:
- construct simple circuits, identifying and naming basic parts.
- become familiar with how to use symbols for the different elements of a circuit.
- learn how to associate the brightness of a lamp with the voltage of cells in a circuit.
- learn how to associate the loudness of a buzzer with the voltage of cells in a circuit.
- use our knowledge of circuits to design a suitable circuit or a fairground ride.
- learn the difference between a series and parallel circuit, identifying the advantages and disadvantages of each type.
- become electricians to figure out how to mend broken circuits.
- learn where electricity comes from, focusing on renewable and non-renewable energy sources.
- become familiar with the scientists Alessandro Volta and Thomas Eddison.
As Mathematicians, we will:
- read and partition numbers up to ten million.
- compare and order numbers by size.
- round numbers to the nearest ten, hundred, thousand, ten thousand and hundred thousand.
- add and subtract along a negative number line.
- revise formal methods of column addition and subtraction.
- multiply two, three and four digit numbers by one and two digit numbers.
- divide four digit numbers by one digit numbers, finding remainders.
- develop the use of long division with more complex numbers.
- find common factors and multiples of numbers.
- work with the prime numbers up to 100.
- investigate square and cube numbers.
- learn how to use brackets to order calculations.
As Religious Education learners, we will:
- be able to define the terms theist, atheist and agnostic and give examples of statements that reflect these beliefs.
- give reasons why a Christian believes in God and an atheist does not.
- outline clearly a Christian understanding of what God is like, using examples and evidence.
- give examples of the ways in which believing about God is valuable in the lives of Christians and ways in which it can be challenging.
- express thoughtful ideas about the impact of believing or not believing in God on someone’s life.
- present different views on why people believe in God or not.
As Musicians, we will:
- listen to and appraise a range of music.
- understand tempo, rhythm and beat.
- learn a variety of skills using African drums
- play in time with the rhythm of the music.
- appraise music from a variety of composers including classical composers.
As Spanish learners, we will:
- recap how to greet others and introduce ourselves.
- ask someone’s name and reply with your own name.
- ask how someone is and reply with how you are feeling.
- learn to count to 20.
- recognise a range of colours in Spanish.
- read a variety of Spanish words.
- Write phrases and full sentences in Spanish.
As Readers and Writers, we will:
- read and write in a variety of genres including formal leaflets and adventure stories.
- recognise features of each genre.
- use the third person in writing.
- use brackets, dashes or commas for parenthesis.
- recognise formal and informal language and use formal language in sentences.
- understand and apply technical vocabulary into my writing.
- use imperatives, conditionals and the passive voice.
- write in paragraphs by organising related material
- use language to create suspense
- use descriptive vocabulary to describe characters and setting
- be creative in developing my own plots and character arcs in story writing.
- use a range of spelling rules including: ough, ei following c, adding suffixes to words ending in -fer and revising words from the Year 5/6 Spelling List.
We are writers: (Formal Leaflets)
In Literacy we will be:
- Reading and discussing a range of formal leaflets
- Understanding the key features of formal leaflets
- Understanding the audience of a formal leaflet
- Unpicking a formal leaflet and finding the key parts
- Creating our own formal leaflet
- Writing our own formal leaflets
- Editing and improving our work
- Presenting our leaflets to the class
As inventors, in Design and Technology, we will be:
- Using important mechanisms with belts and pulleys
- Generating ideas my own carousel design
- Designing, evaluating and making a model of a carousel ride
- Using electrical systems such as motors
- Using mechanical systems such as pulleys, cams and gears
- Measuring materials accurately to cut
- Building a framework to support my mechanism
As Athletes, learning how to play a game of football, we will:
- learn how to pass the ball and move into a space.
- develop skills to allow my team to retain possession.
- learn how to dribble at different tempos.
- be able to get free from a defender.
- combine skills to create a goal scoring opportunity.
- co-operate, communicate and collaborate during a team game.